Toutes les caractéristiques correspondent à la version 1.03.2 du jeu.
Alchemy Sphere | Create items and potions, engineering | |||
---|---|---|---|---|
Spell | Each mastery level | Cost (mana) | Area of effect | Duration |
Create Item | Gives access to rarer items | 12 | Self | Instant |
Creates an item for the caster to use | ||||
Transmute | +10% exchange rate | 22 | Self | Instant |
Exchanges one type of resource for another (50% exchange rate) | ||||
Rate may not exceed 100% | ||||
Charm | +2 Merchant skill | 6 | Self | 1 min |
Gives a small discount on all purchases (+2 Merchant skill) | ||||
Stone Golem | +20 XP | 14 | Adjacent to caster | Instant |
Summons a Stone Golem to serve the caster | ||||
Brew Potion | +1 potion | 24 | Self | Instant |
Creates extra healing potions for the caster to use | ||||
Acquire | +50% area of effect | 22 | 1/2 Command radius | Instant |
Instantly converts all mines near the caster | ||||
Summon Guardian | Level 1 = Clay | 24 | WithinCommand radius | 10 mins |
Summons a Guardian Statue to protect your lands | ||||
Disjunction | +30 sec duration | 40 | Entire map | 30 sec |
Renders items useless for enemy heroes | ||||
Bronze Golem | +20 XP | 60 | Adjacent to caster | 60 sec |
Summons a Bronze Golem to serve the caster | ||||
Spellforge | +1 min duration | 70 | Self | 1 min |
Doubles the power of the caster's items |
Arcane Sphere | Spells that augment other spells | |||
---|---|---|---|---|
Spell | Each mastery level | Cost (mana) | Area of effect | Duration |
Concentration | +5% chance | 8 | Self | 2 mins |
Improves spellcasting chance by 20% | ||||
Command | +25% area of effect | 12 | Self | 2 mins |
The area of effect for spells is 25% larger while this spell is in effect | ||||
Enervate | +25% mana regeneration | 20 | Self | 2 mins |
While this spell lasts, your mana regenerates 50% faster | ||||
Extend | +1 min duration | 22 | Self | 2 mins |
While this spell lasts, all of your spells double in duration | ||||
Mana Flow | +1 min duration | 24 | Self | 2 mins |
All of your spells cost 75% mana to cast while this spell lasts | ||||
Corruption | +10% chance | 28 | Self | 2 mins |
While this spell lasts, newly summoned enemy creatures may join your side (30% chance) | ||||
Dispel | +50% area of effect | 32 | Command radius | Instant |
Cancel all nearby enemy spells | ||||
Mana Leech | +1 mana points | 40 | Self | 2 mins |
Drain 5 points of mana from any enemies you kill while this spell lasts | ||||
Empower | +25% effect | 60 | Self | 2 mins |
Spells are cast with 50% greater effect while this spell lasts | ||||
Destruction | Damage = caster's life -1 | 100 | Command radius | Instant |
Causes massive damage to all nearby troops and buildings - friend and foe alike, even the caster | ||||
It will damage the caster down to 1 HP |
Chaos Sphere | Strange random effects, mana & health drain | |||
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Spell | Each mastery level | Cost (mana) | Area of effect | Duration |
Morph Combat | Up to +/- 3 more per level | 6 | Command radius | Instant |
Randomly changes combat values of nearby units by up to +/- 3 â friend and foe | ||||
Retinue troops will reset back to normal after the battle | ||||
Morph Speed | Up to +/- 3 more per level | 8 | Command radius | Instant |
Randomly change speed values of nearby units by up to +/- 3 â friend and foe | ||||
Retinue troops will reset back to normal after the battle | ||||
Morph Health | Up to +/- 30 more per level | 5 | Command radius | Instant |
Randomly change health values of nearby units by up to +/- 30 â friend and foe | ||||
Retinue troops will reset back to normal after the battle | ||||
Morph Damage | Up to +/- 3 more per level | 7 | Command radius | Instant |
Randomly change damage values of nearby units by up to +/- 3 â friend and foe | ||||
Retinue troops will reset back to normal after the battle | ||||
Morph Tower | Up to +/- 3 more per level for combat, speed and damage | 12 | Command radius | Instant |
Randomly changes one of combat, speed or damage by +/- 3, or hits by +/- 30, of nearby towers â friend and foe | ||||
Drain Mana | +25 mana per level | 24 | Command radius | Instant |
Drains 50 mana from any enemy unit nearby | ||||
Morph Resources | +10% to rate | 30 | Self | Instant |
Transmute one resource into another at a rate of 40-60% | ||||
Rate may not exceed 100% | ||||
Increase Casting | + 1 casting per 2 levels | 55 | Self | Current scenario |
The caster increases his casting skill by +1 in a random spell sphere | ||||
Wildfire | +50 fire damage | 32 | Command radius | Instant |
Black lightning shoots from the caster, hitting enemy units for 50 fire damage | ||||
Chaos Plague | +3% more hits | 70 | Command radius | Instant |
Nearby enemy units have their hit points reduced to 50% of their current hits and are diseased | ||||
Hits may not be reduced below 5% |
Divination Sphere | Spells for gathering information | |||
---|---|---|---|---|
Spell | Each mastery level | Cost (mana) | Area of effect | Duration |
Elemental Lore | +1 min duration | 6 | Self | 1 min |
The caster gains +10 Resistance for 1 minute | ||||
Defense Lore | +1 min duration | 6 | Self | 1 min |
The caster gains +10 Armor for 1 minute | ||||
See Invisible | +2 min duration | 5 | Self | 2 mins |
The caster can see all invisible units for 2 minutes | ||||
Telepathy | +1 min duration | 10 | Entire map | 1 min |
Newly produced troops gain +10 XP for 1 minute | ||||
Banish | Affects creatures +2 levels higher per level | 30 | Command radius | Instant |
Banishes any extra-planar enemy creatures near the caster of level 1-2 | ||||
Affects all Demons, Elementals and Archons | ||||
Comprehension | +1 min duration | 35 | Self | 1 min |
Skills (bought at buildings) are discounted by 25% for 1 minute | ||||
Call Sage | +20 XP per level | 60 | Adjacent to caster | 1 min |
Summons a Red, White or Black Mage | ||||
Mind Leech | +1 min duration | 50 | Command radius | 1 min |
Nearby friendly melee troops gain the ability to steal XP from foes (like a Wraith) | ||||
Does not affect mechanical units | ||||
True Sight | +1 grid per level | 60 | Entire map | Permanent |
Adds a permanent vision bonus to the casterâs side | ||||
Psychic Blast | +5 sec duration | 70 | Command radius | 5 sec |
All nearby enemies are stunned for a few seconds | ||||
Does not affect mechanical units |
Healing Sphere | Healing, resurrection, protection from poison/disease | |||
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Spell | Each mastery level | Cost (mana) | Area of effect | Duration |
Heal Self | +50 points healing | 8 | Self | Instant |
Heals 50 points of damage on the caster | ||||
Cure | +10 points healing | 8 | Command radius | Instant |
Cures disease and poison on nearby friendly units and does 10 points of healing | ||||
Blessing | +1 Morale per level | 8 | Self | 1 min |
Increases the caster's Morale skill by 2 | ||||
White Ward | +5 Resistance per level | 6 | Command radius | 1 min |
Increases Resistance of friendly units by 5 | ||||
Does not affect Evil units | ||||
Heal Group | +50 points per level | 15 | Command radius | Instant |
Heals 50 points of damage on nearby friendly units | ||||
Invigorate | +1 speed per level | 16 | Command radius | 1 min |
Increases the speed by +2 of nearby friendly units | ||||
Does not affect Undead | ||||
Purify | +20 damage per level | 20 | Command radius | Instant |
Holy energy strikes all nearby evil creatures for 50 magic damage, and brings out the sun | ||||
Major Healing | +100 points healing | 40 | Entire map | Instant |
Heals 100 points of damage on all friendly units, and cures poison and disease | ||||
Life Ward | +2 mins duration | 40 | Self | 2 mins |
Protects a hero against death in battle | ||||
If the caster drops to 0 hits, he is healed back to full health | ||||
Resurrection | +50% area of effect | 60 | Command radius | Instant |
Raises a unit from the dead to your side | ||||
Does not affect Undead or mechanical units |
Ice Sphere | Ice spells â damage & protection | |||
---|---|---|---|---|
Spell | Each mastery level | Cost (mana) | Area of effect | Duration |
Hand Of Ice | +10 cold damage | 10 | Command radius | Instant |
Shards of ice strike enemies for 25 points of cold damage | ||||
Storm | Higher levels result in more thunder and rain | 8 | Entire map | Instant |
Alters fine weather to thunder and rain | ||||
Ice Armor | +5 armor per level | 14 | Self | 1 min |
Increases the caster's armor in battle by +5 | ||||
Calm | +50% area of effect | 10 | Command radius | Instant |
Removes all magic & psych effects on all units near the caster | ||||
Ring Of Ice | +25 cold damage | 30 | Small area around the caster | Instant |
A hail of ice surrounds the caster, causing 50 points of cold damage | ||||
Freeze | -1 movement speed | 25 | Command radius | 30 sec |
Slows movement speed by 2, and slows attack speed by 20%, of enemy units | ||||
Wall Of Ice | +10 min duration | 8 | Command radius | 10 min |
Summons a small section of an icy wall | ||||
Ice Floe | +15 cold damage | 30 | Self | 30 sec |
The caster gains an icy missile attack that can hit multiple opponents for 20 points of cold damage | ||||
Freeze Magic | +1 min duration | 40 | Entire map | 1 min |
Stops all mana regeneration on the map | ||||
Ice Storm | +50 cold damage | 65 | Command radius | Instant |
Strikes nearby enemy units with a powerful hail of ice for 100 cold damage |
Illusion Sphere | Invisibility, alteration | |||
---|---|---|---|---|
Spell | Each mastery level | Cost (mana) | Area of effect | Duration |
Shadowform | +1 Speed | 8 | Self | 1 min |
Changes the caster into an ethereal being giving +1 Speed, +5 Armor and +5 Resistance | ||||
Scare | +50% area of effect | 16 | Command radius | Instant |
All enemies seeing the caster are afraid | ||||
Does not affect Undead | ||||
Light/Darkness | None | 5 | Entire map | Instant |
Changes day to night and night to day | ||||
Awe | +50% area of effect | 18 | Command radius | Instant |
All enemies seeing the caster suffer from awe | ||||
Does not affect Undead | ||||
Spectral Horde | +2 units per level | 14 | Adjacent to caster | 2 mins |
Creates a group of 6 illusionary warriors | ||||
Illusionary troops are much weaker than real troops | ||||
Dragonfear | +2 min duration | 20 | Adjacent to caster | 2 mins |
Creates an illusionary Dragon which causes Terror | ||||
Illusionary troops are much weaker than real troops | ||||
Invisibility | +1 min duration | 30 | Self | 1 min |
Makes the caster invisible (until he/she attacks, converts or casts a spell) | ||||
Call Shadow | +20 XP per level | 35 | Adjacent to caster | Instant |
Summons a Shadow to serve the caster | ||||
Mutate | +1 level per level | 50 | Command radius | Instant |
Turns enemy units of level 1 or 2 into harmless animals | ||||
Does not affect mechanical units | ||||
Transform | +3 units affected per level | 70 | Command radius | Instant |
Transforms up to 3 friendly units into other random units | ||||
Does not affect large creatures (incl. Titans), fliers, or mechanical units |
Nature Sphere | Lightning, animal summoning | |||
---|---|---|---|---|
Spell | Each mastery level | Cost (mana) | Area of effect | Duration |
Summon Sprite | +20 XP per level | 10 | Adjacent to caster | Instant |
Summons a Sprite to serve the caster | ||||
Gemberry | +25 points healing | 10 | Command radius | Instant |
Heals the caster and nearby troops for 25 points | ||||
Entangle | -2 movement speed | 8 | Command radius | 30 sec |
Slows down enemies by 4 who are near the caster | ||||
Shillelagh | +5 combat per level | 8 | Self | 1 min |
Adds +5 to the casterâs combat skill | ||||
Summon Unicorn | +20 XP per level | 20 | Adjacent to caster | 2 min |
Summons a Unicorn to serve the caster | ||||
Wall of Thorns | +10 mins duration | 8 | Command radius | 10 mins |
Creates a wall of brambles | ||||
Call Lightning | +20 electrical damage | 35 | Command radius | Instant |
Calls lightning down upon nearby enemy troops for 60 electrical damage | ||||
Call Lightning deal 10% more damage in rain. | ||||
Summon Treant | +20 XP per level | 38 | Adjacent to caster | 2 min |
Summons a Treant to serve the caster | ||||
Change Weather | None | 25 | Entire map | Instant |
Allows the caster to affect night/day fine/rain | ||||
Elementalism | +50 XP per level | 50 | Adjacent to caster | 1 min |
The caster can choose one of four Elementals to summon |
Necromancy Sphere | Raise undead, drain hit points | |||
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Spell | Each mastery level | Cost (mana) | Area of effect | Duration |
Raise Skeleton | +1 Skeleton | 12 | Adjacent to caster | 1 min |
Raises 2 Skeletons to serve the caster | ||||
Black Portal only gives extra XP | ||||
Raise Zombie | +1 Zombie | 12 | Adjacent to caster | 2 min |
Raises 1 Zombie to serve the caster | ||||
Black Portal | +1 min duration | 8 | Command radius | 2 mins |
Summons a Black Portal to aid in raising undead | ||||
Any spell that summons Undead near a Black Portal gains 1 mastery level | ||||
Raise Wight | +20 XP per level | 15 | Adjacent to caster | 90 sec |
Raises Wights to serve the caster | ||||
Vampirism | +1 life per attack per level | 30 | Command radius | 1 min |
Nearby friendly melee troops gain the ability to steal life from foes (like a Vampire) - +2 hits per attack | ||||
Does not affect mechanical units | ||||
Darkstorm | None | 16 | Entire map | Instant |
Changes day to night and makes it rain | ||||
Strip Flesh | +1 level per level | 35 | Command radius | Instant |
All non-Undead enemy infantry of levels 1-2 in command radius are turned into skeletons | ||||
Does not affect mechanical units | ||||
Call the Dead | +20 XP per level | 30 | Command radius | Instant |
Returns piles of bones back to life as Skeletons | ||||
Ring of Ice | +20 cold damage | 35 | Small area around the caster | Instant |
A hail of ice surrounds the caster, causing 40 points of cold damage | ||||
Raise Champion | +20 XP per level | 65 | Adjacent to caster | 1 min |
Raises an Undead Lord from his grave (Shadow, Liche, Vampire or Doom Knight) |
Poison Sphere | Poison & disease | |||
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Spell | Each mastery level | Cost (mana) | Area of effect | Duration |
Immunity | +2 mins duration | 6 | Self | 2 mins |
The caster becomes immune to poison and disease | ||||
Poison Cloud | +50% area of effect | 6 | Command radius | Instant |
Poisons all nearby enemies | ||||
Does not affect Undead or reptiles | ||||
Summon Wasp | +1 Wasp per level | 5 | Adjacent to caster | 2 min |
Summons a Giant Wasp | ||||
Antidote | +50% area of effect | 10 | Command radius | Instant |
Cures all poison and disease on nearby units | ||||
Venom Touch | +1 min duration | 15 | Command radius | 1 min |
Nearby friendly units gain a poison attack | ||||
Poison Gate | +1 min duration | 24 | Entire map | 1 min |
Poisons all enemy creatures that are summoned while the spell lasts | ||||
Spray Poison | +10 damage per level | 30 | Command radius | Instant |
Sprays venomous arrows at nearby enemies for 40 points of damage | ||||
Guardian Naga | +20 XP per level | 45 | Adjacent to caster | 1 min |
Summons a Naga | ||||
Rot | +1 level per level | 45 | Command radius | Instant |
Poisoned/diseased enemy units of level 1-2 near the caster suffer the full penalty for poison/disease | ||||
Call of Kargoth | +20 XP per level | 50 | Adjacent to caster | 2 min |
Summons 8 Spider Queens and 8 Spiders | ||||
If there are not enough army slots available, then Spider Queens get preference |
Pyromancie Sphere | Fire spells â damage & protection | |||
---|---|---|---|---|
Spell | Each mastery level | Cost (mana) | Area of effect | Duration |
Hand of Flame | +10 damage per level | 10 | Command radius | Instant |
Strikes nearby enemies with fireballs for 20 fire damage | ||||
Soul Flame | +5 XP per level | 6 | Command radius | Instant |
Increases the XP of nearby friendly units by 10, to a maximum of 10 | ||||
Cauterize | +20 points healing | 8 | Command radius | Instant |
Heals nearby friendly units for 20 points | ||||
Resist Fire | +1 min duration | 7 | Command radius | 1 min |
Gives nearby friendly units +25 fire armor | ||||
Ring of Fire | +25 damage per level | 30 | Small area near the caster | Instant |
Summons a small but very hot ring of fire doing 50 points of fire damage | ||||
Firebreath | +5 fire damage | 30 | Command radius | 1 min |
Gives nearby friendly units (but not the caster) ranged fire attacks doing 10 damage | ||||
Berserker | +1 Combat | 15 | Command radius | 2 mins |
Sets fire to friendly units and makes them fight better giving +5 Combat and +5 Speed | ||||
Does not affect mechanical units | ||||
Pillar of Fire | +40 fire damage | 40 | Adjacent to caster | Instant |
Calls down a pillar of fire to hit a enemy units surrounding the caster for 100 points fire damage | ||||
Fire Elemental | +50 XP per level | 40 | Adjacent to caster | 2 min |
Summons a Fire Elemental to serve the caster | ||||
Armageddon | +50 fire damage | 75 | Command radius | Instant |
Damages enemy units and buildings in a wide area for 100 fire damage |
Rune Sphere | Stone spells & item creation | |||
---|---|---|---|---|
Spell | Each mastery level | Cost (mana) | Area of effect | Duration |
Stoneskin | +1 min duration | 12 | Self | 1 min |
Increases the casterâs armor by 10 | ||||
Gem of Wisdom | +10% per level | 4 | Self | Until next spell is cast |
Adds 20% to the chance of casting your next spell | ||||
Dig | +10% decrease per level | 8 | Entire map | 2 mins |
Decrease the building time for all your structures by 20% | ||||
Maximum building time decrease is 75% | ||||
Earthpower | +200 points per level | 12 | Command radius | Instant |
Repairs buildings in the casterâs command radius for 200 points | ||||
Resist Magic | +25 per level | 25 | Self | 1 min |
Increases the casterâs magic armor by 25 | ||||
Doomstones | +20 crushing damage | 16 | Command radius | Instant |
Creates large rocks which strike nearby enemies for 30 points crushing damage | ||||
Summon Guardian | Level 1=Clay | 24 | Within command radius | 10 mins |
Summons a Guardian Statue to protect your lands | ||||
Resist Missile | +1 min duration | 35 | Self | 1 min |
Makes the caster immune to all missiles | ||||
Rune Item | Level 1 gives lesser rune item | 40 | Self | Instant |
Creates a special rune item for the caster to use | ||||
Stonecall | +50 XP per level | 50 | Adjacent to caster | 2 min |
Summons a mighty Earth Elemental |
Summoning Sphere | Summon extra-planar creatures, teleport | |||
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Spell | Each mastery level | Cost (mana) | Area of effect | Duration |
Summon Quasit | +1 Quasit per level | 12 | Adjacent to caster | Instant |
Summons a Quasit to serve the caster | ||||
Circle of Power only gives extra XP | ||||
Circle of Power | +1 min duration | 6 | Command radius | 2 mins |
Creates a Circle of Power to aid in summoning Demons | ||||
Any spell that summons Demons near a Circle of Power gains 1 mastery level | ||||
Phantom Steed | +1 Speed | 10 | Command radius | 1 min |
Turns friendly cavalry units into phantoms giving them +2 Speed, +5 Armor and +5 Resistance | ||||
Blink | None | 3 | Self | Instant |
The caster appears in a random place nearby | ||||
Summon Imp | +20 XP per level | 10 | Adjacent to caster | 2 min |
Summons an Imp to serve the caster | ||||
Eye of Oros | +1 Eyeball | 12 | Adjacent to caster | Instant |
Creates 2 floating Eyeballs useful for scouting | ||||
Eyeballs may not attack | ||||
Home Portal | None | 20 | Self | Instant |
Sends the caster back to his start location | ||||
Soulharvest | +1 Succubus | 35 | Adjacent to caster | 1 min |
Summons a Succubus to serve the caster | ||||
Banish | Affects creatures +2 levels higher per level | 30 | Command radius | Permanent |
Banishes any extra-planar enemy creatures near the caster of level 1-2 | ||||
Affects all Demons, Elementals and Archons | ||||
Daemongate | +50 XP per level:+30 sec | 55 | Adjacent to caster | 1 min |
Summons a Demon to serve the caster |
Time Sphere | Added in 1.03.21 version | |||
---|---|---|---|---|
Spell | Each mastery level | Cost (mana) | Area of effect | Duration |
Vigor | +2 speed | 12 | Self | 30 sec |
Increases caster's move speed by 1, attack speed increased slightly | ||||
Attack Speed increased only from level 2 | ||||
Age | +30 sec | 14 | Command radius | 30 sec |
Decreases nearby enemy troops move Speed by 3 | ||||
Does not work on Undead or mechanical troops | ||||
Life | +20 life | 24 | Self | 30 sec |
Increases caster's life and manaregeneration by 40 (life) and 60(mana) | ||||
Foresight | +2 combat | 20 | Command radius | 30 sec |
Increases nearby troops combatby 2 | ||||
Does not work on Undead or mechanical troops | ||||
Springtime | +1 combat | 36 | Command radius | 30 sec |
Increases nearby troops combat by 3, speed by 2, damage by 3 | ||||
Does not work on Undead or mechanical troops | ||||
Decrepify | +2 combat | 36 | Command radius | 30 sec |
Decreases nearby troops combat by 2, speed by 1, damage by 4.5 | ||||
Does not work on Undead or mechanical troops | ||||
Wisdom of Age | +10% reduction | 40 | Whole map | 30 sec |
Decrease troop production time by 10% | ||||
Capped at 50% (lvl 4 mastery) | ||||
Whispers of Time | +2 wraiths | 46 | Adjacent to caster | 15 sec |
Summons a horde of 3 Wraiths with 20 XP | ||||
Overwork | +50% effectiveness | 50 | Whole map | 30 sec |
Increases mine filler effectiveness by 50% | ||||
Breath of Dying | Affects creatures +1 lvl | 70 | Command radius | Instant |
Slays random enemy units, max 24 targets, lvl 3, 66% chance each |